Notes from the tournament floor
Guides for teachers, playbooks for federations, and updates from the team building the platform.

How to run a Rocket League school competition
Start with event permission and player eligibility, then choose a compatible playing pool, test a full fixture and agree clear school match-night rules.
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Free-to-play vs paid games for school esports leagues
Compare the full cost of getting every player into a match, including substitutes, required content and equipment, separately from league entry fees.
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Age ratings, game accounts and school approval for esports titles
A game rating, a working account and school approval answer different questions. Check each requirement before opening school esports entries.
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Keeping teachers informed about matches without another admin burden
Keep routine match coordination with students, make adult decisions clear and agree how teachers will check notices and handle urgent concerns.
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Verifying school eligibility and teacher approval before competition
Confirm the school relationship, check each player against the event rules and understand which approvals and permissions are still needed.
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Managing multiple teams, substitutes and roster changes at one school
Keep accounts, event rosters and match line-ups clear across several school teams, with fresh eligibility checks and the right authority for each change.
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